In one case there was a problem exporting more than 33000 graphics (basic graphics combined with overlays).
If you combine a large icon set with overlays and switch to export area, the program may crash if the available working memory space is too small.
Solution:
Maybe it helps if you increase the virtual memory space.
Otherwise, you have to export in several steps by always selecting only a part of the base icon set.
Working memory problem
Re: Working memory problem
The memory problem with large icon sets was solved with version 1.1.20.
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